AI Insights · Timothy · October 2021
Top 5 Superhero Games on iOS in Chile - Q3 2021
Explore the performance of the top 5 superhero games on iOS in Chile for Q3 2021, including downloads, revenue, and active user trends.
During the third quarter of 2021, the iOS platform in Chile saw some interesting trends among the top 5 superhero games. Here's a closer look at their performance based on data from Sensor Tower.
MARVEL Future Revolution by Netmarble Corporation had a notable start with weekly downloads reaching 5.6K in the week of August 23, but experienced a decline to 490 by the end of September. Revenue peaked early at approximately $1.5K in the week of August 30, and gradually decreased to around $284 by the end of the quarter. Active users followed a similar downward trend, starting at 4.7K and dropping to 992.
MHA: The Strongest Hero from Crunchyroll Games, LLC showed a steady decline in weekly downloads from 649 at the end of June to 146 by the end of September. Revenue also saw a downward trend, starting at $1.1K in late June and ending at around $386 in September. Active users decreased from 2K to 1.2K over the same period.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at approximately $670 in early September and ending at $353 by the end of the month. Downloads showed a similar pattern, with a high of 976 in early July, dropping to 169 by late September. Active users remained relatively stable, hovering around 400-500 throughout the quarter.
The Superhero League from Lion Studios saw a decrease in weekly downloads from 659 at the end of June to 326 by the end of September. Revenue was minimal throughout the quarter, with occasional small spikes, such as $10 in mid-September. Active users decreased from 2.2K to 1.5K over the quarter.
Marvel Contest of Champions by Kabam Games, Inc. had a strong start with weekly revenue peaking at approximately $9.9K at the end of June, but saw a decline to around $2.6K by the end of September. Downloads were relatively stable, ranging from 146 to 351. Active users showed a slight decline from 2.2K to 1.9K during the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.